Straw Farm
A basic farm for defense that is free to build. Useful for building your initial base.
Farms are how the Sheep survive. Build them to block paths, fortify, and outlast the Wolves.
Farms the Sheep build to wall off the Wolves.
A basic farm for defense that is free to build. Useful for building your initial base.
An upgraded version of the Straw farm. Great for blocking choke points.
An upgraded version of the Stick farm. Excellent for fortifying defenses.
The smallest farm in the game. It’s 1/4th the size of the Straw farm. It takes up as much space as the Sheep and is great for filling in tight spaces.
A farm that takes up as much space as 9 Tiny farms. It’s slightly taller and wider than the Straw farm.
This is the largest farm in the game. It’s 4 times bigger than the Straw Farm. Great for building when on the run or to block off a large area.
A farm with a large sight radius. Reveals invisible units.
A farm that can be built anywhere, even on top of itself or another farm.
A fragile farm that earns the Sheep gold overtime.
A fragile farm that earns the Sheep gold overtime at an increased rate.
An attacking farm that fires mud at opposing enemies. If the mud sticks, the enemies movement speed and attack speed are slowed for a duration.
A power-up farm that grants nearby Sheep and farms a mix of auras. These auras include speed, defense, and regeneration bonuses. Auras do not stack.
An invisible farm that can’t be seen by enemies, but can be detected by wards.
An invisible magical farm that can cast spells. Can turn ally units invisible for a brief time period and create Decoy Sheep. Enemies can only see it with True Sight.
Trick and hidden versions — Illusion farms your team can walk through, and invisible builds.
A trick farm your team can walk right through. Wolves see an ordinary Straw Farm.
A trick farm your team can walk right through. Wolves see an ordinary Tiny Farm.
A trick farm your team can walk right through. Wolves see an ordinary Wide Farm.
A trick farm your team can walk right through. Wolves see an ordinary Hard Farm.
An invisible tiny farm that can’t be seen by enemies, but can be detected by wards.
An invisible wide farm that can’t be seen by enemies, but can be detected by wards.
An invisible hard farm that can’t be seen by enemies, but can be detected by wards.
A tiny invisible magical farm that can cast spells. Can turn ally units invisible for a brief time period and create Decoy Sheep. Enemies can only see it with True Sight.